So this is a bit of a silly post, but I figured I'd take a look at some of the quirky priestly spells today. We get a few, starting with Mind Soothe, followed by Levitation and my favorite, Mind Vision.
Starting off with Mind Soothe:
In a nut shell, this is a nice spell if you need to scoot by some humanoids that you don't plan on clearing. (Or if you're trying to get at that herb/ore and really don't feel like fighting the mob patrolling near it.) If makes it so that ring of aggro the mob has centered on it is reduced by 10 yds, letting you get just a tad closer. It's got a level cap of 85, since there are still some ?? mobs even to 70s, though how many of them are not instances bosses, I don't know. They tend to be immune to stuff like this though, so it's kinda pointless to risk the aggro.
Oh yea, that's the draw back, the spell can fail, or be resisted. And then you get the fight you didn't want. Or an elite who's less than pleased with you if you're in an instance.
Quiet honestly, this is my least favorite of the three utility spells. I have yet to really find a good use for this spell. It's not on my bar any more, since I never use it. So yea, not a bad spell, there's no big bang to it.
On to Levitate!
Now here's a spell I use a lot and I have fun with it. ^.^
It's your Jesus spell! Walk on water! Accidentally dismounted way over Shattrath? Not a problem, just hit this spell, and you'll float back down to safety. It lasts a whole minute and a half longer than a mage's Soft Fall (which doesn't let you walk on water, I might add XD) but not as long as the shaman's water walk (10 mins). The only pain in the butt thing is you need to have a reagent for this spell. We get a grand total of three spells that need reagents. Our prayers of Fort and Spirit, and this one. It takes a Light feather for each cast, but that's not hard to get (specially if you're religiously running Setthek Halls Heroic daily, like I am.... ANZU's reins will be MINE!)
Ahem, right, anywho, this is a good OH SHIT I'M FALLING spell, as well as a cool way to get to Kara quicker ;) (I'll even post a video on that technique later.)
Other than that... it's just a cool novelty spell. Never had to use it for a fight since you fall to earth as soon as you get hit in combat, but none the less, very fun. Oh and as of last patch, instead of just looking like you're standing on an invisible ground, they added a nice little floaty look when you're just standing:

Nifty huh? ^.^
And last but most definately not least, Mind Vision!
This is SUCH a fun spell. Maybe I'm crazy, but I amused myself for hours outside of the Scryer bank, just randomly casting this spell. On alliance, on horde, doesn't matter. NO ONE'S SAFE! And hell, it's one hellava way to test drive that Netherdrake/Netherray mount you've been eying (or silently but forlornly pining for, since well, being holy, you won't get it quickly or easily /sigh)
But in a practical sense, I get a good bit of use out of this spell in Karazhan. Our Raid Leader hates marking the Shade Trash between the Curator's to Aran's room, because they stealth in and out of view, so he might prematurely pull them because he can't see them. So what I do is Mind Vision him, then once he's got something targeted, hit my assist key (in this case, the default 'F' key) and target the shade, then recast Mind Vision. Voila! I can now mark them at my leisure. The shade I'm using as my eyes can't stealth while I'm on it, so I can recast the spell in case it takes more than a minute to mark (which is shouldn't).
Also, this spell can be resisted, so just be prepared. Since we holy PvE'rs don't really need to concentrate on spell hit, it will probably come up... but I'm not going to say "ZOMG get new gear"... for this... one... spell.
Yea.
But anywho! I love this spell. So fun. You can use it in many different situations just to get your target early. I have yet to test it on a rogue in PvP though, but then again, I really don't want to be a sitting duck for said rogue.... more to come on this though!
Edit: As Kirk oh so graciously reminded me, this spell does not cause NPC aggro. However, player aggro is very situational ^.^
So, if you're bored, Mind Vision yourself a Hordie today. Drives their addon's mad! :)
All in all, not a bad spread of utility spells, though I could always wish for something more. Like a holy one that lets you put the fear of the Light into your foes! It would look pretty, make stealth not possible... in a 5 yd area. Like an Elune stone of Justice!
Come on, it could happen ^.^
~Cay